Gabriel Aplok

graphics programmer, game developer and minecraft modder.

View Games
News

Currently developing Voxium, another voxel game. Planned release on Steam and itch.io.

About Me

I build the kind of games I want to play: fast, responsive, and immersive.

My main focus is shooters and voxel games, the environment make me feel alive, I love to play and play to make it.

I prioritize performance, tight mechanics, and systems that feel consistent and reliable.

Games

Voxium 2026

A voxel game focused on exploration, survival, and adventure.

Project Walker 2026

A zombie survival-focused game inspired by titles like DayZ and Unturned. Emphasis on tension, scavenging, and survival.

Project Delta 2025

Large-scale FPS combining infantry combat and vehicles. Focused on sandbox-style battles, physics, AI (Not LLM bruh), and emergent gameplay.

Rogue Eastern 2024

A top-down shooter set in a hostile warzone. Built around fast decision-making, positioning, and high-risk engagements.

Untitled Project ?

Experimental project exploring new gameplay systems and mechanics. Details will be shared in the future.

Contact

YouTube @GabrielAplok
Twitter @GabrielAplok